top of page

Aggressive Negotiations: Anakin Skywalker and Padmé Amidala


These next two leaders—Anakin Skywalker (Twin Suns 2026, 2) and Padmé Amidala (Twin Suns 2026, 4)—want multiple units to enter play each round and are rewarded with shields and extra attacks for making it happen. This volume of units not only triggers their abilities, but will also give you more actions to use later in the game. Since these leaders deploy on 5 and 6 resources respectively, you can be a little more aggressive than you would be with either of the villainous Twin Suns Decks we covered above. Consider deploying both leaders on 6 resources and trying to defeat the weakest opponent to secure that 5 healing for your base.


When you do deploy, Anakin comes with the Sentinel keyword that will help secure your base against retaliatory attacks. That keyword can be made even more effective by using Secret Marriage (Twin Suns 2026, 46). Its Plot keyword will allow you to instantly play it alongside your leaders, giving them a Shield token and making Anakin a more potent Sentinel unit. The Shields that Anakin provides himself will also come in handy when you choose to use Padmé's leader ability to attack with units that entered play this phase. By attacking with a shielded unit, you can keep your opponent's units in check without sacrificing your own.


Another card in the deck that will help protect your base (and coincidentally fuel both of your leaders' abilities) is Yoda (Twin Suns 2026, 14). The two Clone Trooper (Twin Suns 2026, T2) tokens he creates instantly gain Sentinel, making them excellent blockers for the late game. This deck is also not without cards to help turn the table dynamic in your favor: Coruscanti Spy (Twin Suns 2026, 53), for example, is a cheap way to heal your friend's bases (or your own) at a crucial moment. Copies of Wartime Refugee and Wartime Pirate—which we covered earlier in this article—also allow you to give away damage and healing.


Finally, like the other Twin Suns Decks, Anakin and Padmé's deck comes with ways to unexpectedly change the final math in their favor. Twilight (Twin Suns 2026, 41) can heal 3 damage from your base at a low cost, while Coleman Trebor (Twin Suns 2026, 19) can simultaneously heal your base and damage your opponents' for a mere 1 resource! Both cards are excellent to hold until the last possible moment to turn the tides in your favor.

 

Comments


bottom of page